ERIK ENGSTRÖM

WELCOME

You find yourself faced with my stunning yet tasteful website. If you're looking for my games you can find them below. If you're interested in learning more about me you can visit the about page. If you'd like to see some of my art you can do so in the gallery.


I am currently searching for a job in game development. You can reach me at talkwithwriks@gmail.com

PREVIOUS WORK

Cunning Gauntlet 2D

'Solo' project. Made in Godot. Wishlist on Steam!

Legacy of Animal: Hog's Life 2 on steam

'Solo' project. Made in Godot. Currently on hold.

WRAD TEXTURES on itch

150+ Free cc0 textures. Made with Krita & blender.

PROJECT AMICA on itch

Level design and enemy code. Made in GZDoom.

TOMOHANA on itch

Character animations, player related code, project/game architecture. Made in Unity.

FROG DUTY on itch

Character controller and animations. Backend code. Made in Unity. Part of 7DFPS game jam.

Blackwell Fishing on itch

Project architecture, story, level loading, scene transitions. Animation. Made in Unity.

Winner of the 2022 AGES Game Jam.

SCAN-IT

Code, animations, player-world interactions, scene management, project architecture. Made in Unity. Owned by Embracer now.

Nominated at SGC 2023.

JEOPARDIZER on itch

Code and animations for the player. Made in Godot.

Winner of the 2023 Autumn AGES Game Jam.

Passpartout 2 on steam

Playtesting.

THRESHOLD on steam

Playtesting.


FLATHEAD on steam

Playtesting.


+ some unannounced stuff that I cant show yet!!

SKILLS

PROGRAMMING

I have an extensive history writing code for real time applications. I am familiar with, including but not limited to;


In 2024 I received my bachelor's degree in Information Technology, focusing on Game Programming. I was educated at the University of Skövde. I have 6+ years of experience coding.

GRAPHICS

I love making art! Here's some creative software I am familiar with:


Its hard to compile everything I've made over the years, but the gallery section features a bunch of artwork.

AWARDS / NOMINATIONS

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